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1242 cards found where pokédex number is greater than or equal to "252", and pokédex number is less than or equal to "386", and language is English.

Seedot - Grass - 60 HP

Pokémon - Basic

G Rigidify

During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

CC Hang Down 20

Weakness: Fire
Resistance: none
Retreat: 1

TEF #3

Nuzleaf - Grass - 90 HP

Pokémon - Stage 1 - Evolves from Seedot

G Corkscrew Punch 20

CC Comet Slap 30x

Flip 3 coins. This attack does 30 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

TEF #4

Shiftry - Grass - 150 HP

Pokémon - Stage 2 - Evolves from Nuzleaf

G Expelling Tornado

Choose 3 of your opponent's Benched Pokémon. If you do, shuffle all of your opponent's Benched Pokémon that you didn't choose, and all cards attached to those Pokémon, into their deck.

CC Energy Loop 140

Put an Energy attached to this Pokémon into your hand.

Weakness: Fire
Resistance: none
Retreat: 2

TEF #5

Shroomish - Grass - 60 HP

Pokémon - Basic

C Double Headbutt 10x

Flip 2 coins. This attack does 10 damage for each heads.

GC Seed Bomb 20

Weakness: Fire
Resistance: none
Retreat: 1

TEF #6

Breloom - Grass - 120 HP

Pokémon - Stage 1 - Evolves from Shroomish

C Punch 30

GC Knuckle Impact 120

During your next turn, this Pokémon can't attack.

Weakness: Fire
Resistance: none
Retreat: 1

TEF #7

Roselia - Grass - 60 HP

Pokémon - Basic

Ability: Poison Point

If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

C Leaf Step 10

Weakness: Fire
Resistance: none
Retreat: 1

TEF #8

Carvanha - Water - 50 HP

Pokémon - Basic

CC Wave Splash 30

Weakness: Lightning
Resistance: none
Retreat: 1

TEF #42

Sharpedo - Water - 120 HP

Pokémon - Stage 1 - Evolves from Carvanha

CC Chew Off 50

Flip 3 coins. For each heads, discard a random card from your opponent's hand.

WCC Jet Headbutt 100

Weakness: Lightning
Resistance: none
Retreat: 1

TEF #43

Latias - Psychic - 110 HP

Pokémon - Basic

C Allure

Draw 2 cards.

PC Lagoon Flight 60

Weakness: Darkness
Resistance: Fighting
Retreat: 1

TEF #67

Meditite - Fighting - 70 HP

Pokémon - Basic

F Slap 10

CC Kick 30

Weakness: Psychic
Resistance: none
Retreat: 1

TEF #82

Medicham - Fighting - 120 HP

Pokémon - Stage 1 - Evolves from Meditite

F Low Sweep 40

CCC High Jump Kick 110

Weakness: Psychic
Resistance: none
Retreat: 1

TEF #83

Relicanth - Fighting - 100 HP

Pokémon - Basic

Ability: Memory Dive

Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

FC Razor Fin 30

Weakness: Grass
Resistance: none
Retreat: 1

TEF #84

Poochyena - Darkness - 70 HP

Pokémon - Basic

DC Gnaw Off 30+

Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass
Resistance: none
Retreat: 1

TEF #105

Mightyena - Darkness - 120 HP

Pokémon - Stage 1 - Evolves from Poochyena

DC Kick Away 50

Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

DDC Sharp Fang 130

Weakness: Grass
Resistance: none
Retreat: 2

TEF #106

Sableye - Darkness - 70 HP

Pokémon - Basic

D Claw Slash 20

CC Damage Collection

You may move any number of damage counters from your opponent's Benched Pokémon to their Active Pokémon.

Weakness: Grass
Resistance: none
Retreat: 1

TEF #107

Mawile - Metal - 90 HP

Pokémon - Basic

CC Invite and Strike

Switch in 1 of your opponent's Benched Pokémon to the Active Spot. This attack does 30 damage to the new Active Pokémon.

MMC Sharp Fang 100

Weakness: Fire
Resistance: Grass
Retreat: 1

TEF #112

Beldum - Metal - 70 HP

Pokémon - Basic

M Dig Claws 10

MCC Iron Tackle 50

This Pokémon also does 10 damage to itself.

Weakness: Fire
Resistance: Grass
Retreat: 1

TEF #113

Metang - Metal - 100 HP

Pokémon - Stage 1 - Evolves from Beldum

Ability: Metal Maker

Once during your turn, you may look at the top 4 cards of your deck and attach any number of Basic [M] Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards and put them on the bottom of your deck.

MCC Beam 60

Weakness: Fire
Resistance: Grass
Retreat: 2

TEF #114

Metagross - Metal - 180 HP

Pokémon - Stage 2 - Evolves from Metang

M Meteor Mash 60

During your next turn, this Pokémon's Meteor Mash attack does 60 more damage (before applying Weakness and Resistance).

MCCC Luster Blast 200

Discard 2 Energy from this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 3

TEF #115

Skitty - Colorless - 60 HP

Pokémon - Basic

C Call for Family

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

CC Tackle 20

Weakness: Fighting
Resistance: none
Retreat: 1

TEF #130

Delcatty - Colorless - 110 HP

Pokémon - Stage 1 - Evolves from Skitty

C Tail Trickery 30

Your opponent's Active Pokémon is now Confused.

CCC Energy Blender 110

You may move any amount of Energy from your Pokémon to your other Pokémon in any way you like.

Weakness: Fighting
Resistance: none
Retreat: 1

TEF #131

Shiftry - Grass - 150 HP

Pokémon - Stage 2 - Evolves from Nuzleaf

G Expelling Tornado

Choose 3 of your opponent's Benched Pokémon. If you do, shuffle all of your opponent's Benched Pokémon that you didn't choose, and all cards attached to those Pokémon, into their deck.

CC Energy Loop 140

Put an Energy attached to this Pokémon into your hand.

Weakness: Fire
Resistance: none
Retreat: 2

TEF #163

Relicanth - Fighting - 100 HP

Pokémon - Basic

Ability: Memory Dive

Each of your evolved Pokémon can use any attack from its previous Evolutions. (You still need the necessary Energy to use each attack.)

FC Razor Fin 30

Weakness: Grass
Resistance: none
Retreat: 1

TEF #173

Metagross - Metal - 180 HP

Pokémon - Stage 2 - Evolves from Metang

M Meteor Mash 60

During your next turn, this Pokémon's Meteor Mash attack does 60 more damage (before applying Weakness and Resistance).

MCCC Luster Blast 200

Discard 2 Energy from this Pokémon.

Weakness: Fire
Resistance: Grass
Retreat: 3

TEF #178

Numel - Fire - 80 HP

Pokémon - Basic

R Singe

Your opponent's Active Pokémon is now Burned.

RRC Heat Blast 60

Weakness: Water
Resistance: none
Retreat: 3

PAF #11

Camerupt - Fire - 130 HP

Pokémon - Stage 1 - Evolves from Numel

R Super Singe

Your opponent's Active Pokémon is now Burned.

RRC Cinder Cannon 120+

You may discard a [F] Energy from this Pokémon. If you do, this attack does 120 more damage.

Weakness: Water
Resistance: none
Retreat: 3

PAF #12

Ralts - Psychic - 70 HP

Pokémon - Basic

PC Psyshot 30

Weakness: Darkness
Resistance: Fighting
Retreat: 1

PAF #27

Kirlia - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Ralts

PC Magical Shot 30

PPC Psychic 60+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

PAF #28

Gardevoir ex - Psychic - 310 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Psychic Embrace

As often as you like during your turn, you may attach a Basic [P] Energy card from your discard pile to 1 of your [P] Pokémon. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon. You can't use this Ability on a Pokémon that would be Knocked Out.

PPC Miracle Force 190

This Pokémon recovers from all Special Conditions.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

PAF #29

Chimecho - Psychic - 70 HP

Pokémon - Basic

CC Sleep Inducer

Switch in 1 of your opponent's Benched Pokémon to the Active Spot. The new Active Pokémon is now Asleep.

PCC Psyshot 70

Weakness: Darkness
Resistance: Fighting
Retreat: 1

PAF #30

Barboach - Fighting - 70 HP

Pokémon - Basic

F Hide

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

FC Mud-Slap 20

Weakness: Grass
Resistance: none
Retreat: 2

PAF #50

Ralts - Psychic - 70 HP

Pokémon - Basic

PC Psyshot 30

Weakness: Darkness
Resistance: Fighting
Retreat: 1

PAF #153

Kirlia - Psychic - 90 HP

Pokémon - Stage 1 - Evolves from Ralts

PC Magical Shot 30

PPC Psychic 60+

This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

PAF #154

Sableye - Darkness - 70 HP

Pokémon - Basic

C Night Eyes

Your opponent's Active Pokémon is now Asleep.

D Unseen Claw 20+

If your opponent's Active Pokémon is affected by a Special Condition, this attack does 70 more damage.

Weakness: Grass
Resistance: none
Retreat: 1

PAF #184

Wingull - Colorless - 70 HP

Pokémon - Basic

CC Gust 30

Weakness: Lightning
Resistance: Fighting
Retreat: 1

PAF #203

Pelipper - Colorless - 120 HP

Pokémon - Stage 1 - Evolves from Wingull

Ability: Hearsay

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may choose 1: put a Supporter card from your discard pile into your hand; or search your deck for a Supporter card, reveal it, put it into your hand, and then shuffle your deck.

CCC Wing Attack 90

Weakness: Lightning
Resistance: Fighting
Retreat: 2

PAF #204

Gardevoir ex - Psychic - 310 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Psychic Embrace

As often as you like during your turn, you may attach a Basic [P] Energy card from your discard pile to 1 of your [P] Pokémon. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon. You can't use this Ability on a Pokémon that would be Knocked Out.

PPC Miracle Force 190

This Pokémon recovers from all Special Conditions.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

PAF #217

Gardevoir ex - Psychic - 310 HP

Pokémon - Stage 2 - Evolves from Kirlia

Ability: Psychic Embrace

As often as you like during your turn, you may attach a Basic [P] Energy card from your discard pile to 1 of your [P] Pokémon. If you attached Energy to a Pokémon in this way, put 2 damage counters on that Pokémon. You can't use this Ability on a Pokémon that would be Knocked Out.

PPC Miracle Force 190

This Pokémon recovers from all Special Conditions.

Weakness: Darkness
Resistance: Fighting
Retreat: 2

PAF #233

Surskit - Grass - 50 HP

Pokémon - Basic

G Triple Spin 10x

Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Fire
Resistance: none
Retreat: 1

PAR #1

Masquerain - Grass - 100 HP

Pokémon - Stage 1 - Evolves from Surskit

G Daunting Eyes

Flip a coin until you get tails. For each heads, shuffle an Energy attached to your opponent's Active Pokémon into their deck.

GC Cutting Wind 70

Weakness: Fire
Resistance: none
Retreat: 1

PAR #2
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